Increase Injury Frequency

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Increase Injury Frequency

Yes
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50%
No
14
50%
 
Total votes: 28

ajalves
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Re: Increase Injury Frequency

Post by ajalves »

shel311 wrote: Wed Oct 14, 2020 12:15 pm
GeorgesGoons wrote: Wed Oct 14, 2020 10:33 am
shel311 wrote: Wed Oct 14, 2020 9:52 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
So just made up reasons, got it. :)
If there was only a place to look up how some teams are bit much harder than others for no ryme or reason. Especially this year with no trainers


https://statsplus.net/ndl/injurysummary
You think injuries should be roughly the same across the board for every team? :lol:
I really hope he doesn't think that way
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shel311
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Re: Increase Injury Frequency

Post by shel311 »

GeorgesGoons wrote: Wed Oct 14, 2020 12:12 pm Not good for immersion? Peoe lose interest when they aren't competing would be my assumption
Do I need to post my quote again? :)

What about all the times your team is healthy and make the players or make a World Series run because other teams are injured?
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Re: Increase Injury Frequency

Post by jeheinz72 »

DRWebs wrote: Wed Oct 14, 2020 11:25 am
jeheinz72 wrote: Wed Oct 14, 2020 10:52 am That link is I think just guys currently on the DL, so it's pointless at this juncture
The link shows ML players placed on the IL from all of last year, not current IL players so your post was...pointless at this juncture :)
Nope. It shows me at 2 & 21 days. I know for a fact one of my SPs missed 20+ starts. Maybe it doesn't show him since I've since cut him, but it's not wholly accurate either.

:)
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GeorgesGoons
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Re: Increase Injury Frequency

Post by GeorgesGoons »

ajalves wrote: Wed Oct 14, 2020 12:22 pm
shel311 wrote: Wed Oct 14, 2020 12:15 pm
GeorgesGoons wrote: Wed Oct 14, 2020 10:33 am
shel311 wrote: Wed Oct 14, 2020 9:52 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
So just made up reasons, got it. :)
If there was only a place to look up how some teams are bit much harder than others for no ryme or reason. Especially this year with no trainers


https://statsplus.net/ndl/injurysummary
You think injuries should be roughly the same across the board for every team? :lol:
I really hope he doesn't think that way
Never once did I insinuate that. But a team that had 0 days of DL time all year is unrealistic. Just like the amount of times we have seen a team up 3-0 or 3-1 in the playoffs lose, for a "sim" game it's not very realistic. OOTP does some shit that makes zero sense and we'll see that if we turn up injuries. A guy with a sprained ankle 2 times or a blister a couple of times will go from normal injuries to fragile to wrecked way too quick over some inconsequential injuries.
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Re: Increase Injury Frequency

Post by GeorgesGoons »

shel311 wrote: Wed Oct 14, 2020 12:46 pm
GeorgesGoons wrote: Wed Oct 14, 2020 12:12 pm Not good for immersion? Peoe lose interest when they aren't competing would be my assumption
Do I need to post my quote again? :)

What about all the times your team is healthy and make the players or make a World Series run because other teams are injured?

I'm sure those 3 world series runs were not due to injuries, but i'll take it out of the 55 years we've been playing. I need every bit of help I can...haha

Do you really think people are going to be immersed if their team gets crushed by injuries or their star player goes from normal injury to fragile to wrecked in a season or 2?
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Re: Increase Injury Frequency

Post by ajalves »

GeorgesGoons wrote: Wed Oct 14, 2020 12:48 pm

Never once did I insinuate that. But a team that had 0 days of DL time all year is unrealistic. Just like the amount of times we have seen a team up 3-0 or 3-1 in the playoffs lose, for a "sim" game it's not very realistic. OOTP does some shit that makes zero sense and we'll see that if we turn up injuries. A guy with a sprained ankle 2 times or a blister a couple of times will go from normal injuries to fragile to wrecked way too quick over some inconsequential injuries.
maybe you're right, but regardless its the same RNG for everyone. I'd imagine the reason we see so many 3-0 or 3-1 comebacks is that it isn't real life. Each game is its own thing.

about guys being 'wrecked'....that's just a word in many cases. Guys see it and shy away from them when in reality they probably end up playing the same number of games as guys who are labeled 'normal'

I've seen 'wrecked' guys who are SPs who have started 30+ games for 5 seasons straight with that label
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Re: Increase Injury Frequency

Post by KShorey »

DRiccio21 wrote: Wed Oct 14, 2020 11:01 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am
It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
Why?
Saying an increase in injury frequency is bad for immersion is the equivalent of the neighborhood kid taking his ball and going home each time he gets picked on (Nick).

How ridiculous that an owner is going to essentially disappear because he gets hit with the injury bug. How can the possibility of a bottom 5 payroll team making a playoff run because the division juggernaut got hit by some key injuries be the slightest bit bad for the league? We lack something in the league and I would start with competitive balance. Some years it'll be 50 win Anchorage the next it might be 300 win Washington. All in all, I can't see one valid argument for why it would be bad for the league besides the notion that some guys will pout when they get hit with some key injuries (again, Nick)
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Re: Increase Injury Frequency

Post by DRiccio21 »

GeorgesGoons wrote: Wed Oct 14, 2020 12:50 pm
Do you really think people are going to be immersed if their team gets crushed by injuries or their star player goes from normal injury to fragile to wrecked in a season or 2?
Most of the good owners are good because they are immersed regardless.

Hypothetically something that increases variance is going to be beneficial to lesser teams, so yes, I do think it might help with immersion. Not to mention if teams have to increase depth (very debatable if lazy owners would even change how they manage) they would be trading more which would create immersion in that aspect
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Re: Increase Injury Frequency

Post by nick »

KShorey wrote: Wed Oct 14, 2020 1:57 pm
DRiccio21 wrote: Wed Oct 14, 2020 11:01 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am
It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
Why?
Saying an increase in injury frequency is bad for immersion is the equivalent of the neighborhood kid taking his ball and going home each time he gets picked on (Nick).

How ridiculous that an owner is going to essentially disappear because he gets hit with the injury bug. How can the possibility of a bottom 5 payroll team making a playoff run because the division juggernaut got hit by some key injuries be the slightest bit bad for the league? We lack something in the league and I would start with competitive balance. Some years it'll be 50 win Anchorage the next it might be 300 win Washington. All in all, I can't see one valid argument for why it would be bad for the league besides the notion that some guys will pout when they get hit with some key injuries (again, Nick)
Weren’t you the one who quit? (Again, you)
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Re: Increase Injury Frequency

Post by GeorgesGoons »

nick wrote: Wed Oct 14, 2020 2:41 pm
KShorey wrote: Wed Oct 14, 2020 1:57 pm
DRiccio21 wrote: Wed Oct 14, 2020 11:01 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am
It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
Why?


Saying an increase in injury frequency is bad for immersion is the equivalent of the neighborhood kid taking his ball and going home each time he gets picked on (Nick).

How ridiculous that an owner is going to essentially disappear because he gets hit with the injury bug. How can the possibility of a bottom 5 payroll team making a playoff run because the division juggernaut got hit by some key injuries be the slightest bit bad for the league? We lack something in the league and I would start with competitive balance. Some years it'll be 50 win Anchorage the next it might be 300 win Washington. All in all, I can't see one valid argument for why it would be bad for the league besides the notion that some guys will pout when they get hit with some key injuries (again, Nick)
Weren’t you the one who quit? (Again, you)
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KShorey
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Re: Increase Injury Frequency

Post by KShorey »

nick wrote: Wed Oct 14, 2020 2:41 pm
KShorey wrote: Wed Oct 14, 2020 1:57 pm
DRiccio21 wrote: Wed Oct 14, 2020 11:01 am
GeorgesGoons wrote: Wed Oct 14, 2020 9:51 am
It's not so much each team will get hit by injuries, it's one or two competing teams will get hit hard by injuries as another team basically has no injuries all year. That's not good for immersion
Why?
Saying an increase in injury frequency is bad for immersion is the equivalent of the neighborhood kid taking his ball and going home each time he gets picked on (Nick).

How ridiculous that an owner is going to essentially disappear because he gets hit with the injury bug. How can the possibility of a bottom 5 payroll team making a playoff run because the division juggernaut got hit by some key injuries be the slightest bit bad for the league? We lack something in the league and I would start with competitive balance. Some years it'll be 50 win Anchorage the next it might be 300 win Washington. All in all, I can't see one valid argument for why it would be bad for the league besides the notion that some guys will pout when they get hit with some key injuries (again, Nick)
Weren’t you the one who quit? (Again, you)
Completley different situation which I'm sure even you have the mental capacity to understand
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Re: Increase Injury Frequency

Post by nick »

No I’m retarded. Explain pls
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Re: Increase Injury Frequency

Post by KShorey »

nick wrote: Wed Oct 14, 2020 2:46 pm No I’m retarded.
No truer words have been spoken
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Re: Increase Injury Frequency

Post by The_Niddler »

KShorey wrote: Wed Oct 14, 2020 2:50 pm
nick wrote: Wed Oct 14, 2020 2:46 pm No I’m retarded.
No truer words have been spoken
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Re: Increase Injury Frequency

Post by Graywolf357 »

Man billy has to be drooling about the page numbers on this post.
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shel311
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Re: Increase Injury Frequency

Post by shel311 »

Graywolf357 wrote: Wed Oct 14, 2020 4:31 pm Man billy has to be drooling about the page numbers on this post.
Nah, he's mad they're not in the season thread.
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Re: Increase Injury Frequency

Post by wdoupis »

shel311 wrote: Wed Oct 14, 2020 4:49 pm
Graywolf357 wrote: Wed Oct 14, 2020 4:31 pm Man billy has to be drooling about the page numbers on this post.
Nah, he's mad they're not in the season thread.
Nailed it
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Re: Increase Injury Frequency

Post by Ry »

Surw would be nice if we knew who wasn't voting
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Re: Increase Injury Frequency

Post by wdoupis »

Hard to say. I’ll bump it another day or two but 24 votes is way more than usual
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Re: Increase Injury Frequency

Post by Cnasty »

Just to check, did we agree we wouldn't implement for a couple seasons?
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