1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Moderators: jsence2, Wasted Memory
- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Advanced...we are now in the pre-season. Season 2 will start tomorrow morning.

Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
i'll take any user games as well. just put em in there. gotta be better than playing the CPU.
edit...with the pace we will be moving...i can't take a game against Wasik unless we play on a weekend.
edit...with the pace we will be moving...i can't take a game against Wasik unless we play on a weekend.
- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Unless specifically requested, I did not set any user games unless requested (aside from locked in conference games). Everyone has 6 home games and 6 away games.runthepound wrote:i'll take any user games as well. just put em in there. gotta be better than playing the CPU.
edit...with the pace we will be moving...i can't take a game against Wasik unless we play on a weekend.
That said, we are now advanced and are in Season 2, week 1. We will advance again on Thursday morning.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
I just got railroaded in my opening game with Michigan. First the actual DickRod screws me over, then the virtual edition follows suit.
The game started off with Michigan going 3 and out and the Raiders moving the ball at will, quickly going up 7-0. Michigan was able to find some offense on their next possession and tie it up 7-7. This is where the game got squirrely. SA was again moving the ball well, and when they tried to hit an open TE on a crossing route, a super UM defender jumped in front for a pick. Michigan was able to convert a field goal and go up 10-7. On the Raiders next possession, the QB was trying to get outside of the tackles to throw the ball away, and although he started to throw before being hit, the fallen ball was ruled a fumble. Michigan recovered and was able to hit a field goal, going up 13-7. Next possession SA tries a WR screen to the left that the receiver drops, but it is ruled a backwards pass and a fumble, which Michigan recovers and takes into the endzone, going up 20-7. The Raiders were finally able to regroup, pulling the game to 20-14 at half.
In the second half, SA controlled the game and got a touchdown on their first possession, chewing much of the clock and going up 21-20. The Raiders would later add a field goal and go up 24-20. SA had the ball late in the 4th quarter with a chance to put the game away, but with CHEW THE CLOCK on, they were unable to kill the clock completely and had to punt with 1:15 left in the game. Michigan's offense led by Forcier the Great, was able to finally muster some offense and scored on a poorly guarded flag route with :13 left in the game, going up 27-24. After a decent kickoff return, SA had the ball on their 35 with :09 left in the game. The QB Sapp hit WR Waley on a streak to the Michigan 30 who was tackled with :02 left on the clock. Despite jamming on select, the time ran out and the game was over. I forgot to turn off chew the clock...not sure if that was the reason. It was very frustrating to say the least.
Man, I'm really hating Michigan these days.
The game started off with Michigan going 3 and out and the Raiders moving the ball at will, quickly going up 7-0. Michigan was able to find some offense on their next possession and tie it up 7-7. This is where the game got squirrely. SA was again moving the ball well, and when they tried to hit an open TE on a crossing route, a super UM defender jumped in front for a pick. Michigan was able to convert a field goal and go up 10-7. On the Raiders next possession, the QB was trying to get outside of the tackles to throw the ball away, and although he started to throw before being hit, the fallen ball was ruled a fumble. Michigan recovered and was able to hit a field goal, going up 13-7. Next possession SA tries a WR screen to the left that the receiver drops, but it is ruled a backwards pass and a fumble, which Michigan recovers and takes into the endzone, going up 20-7. The Raiders were finally able to regroup, pulling the game to 20-14 at half.
In the second half, SA controlled the game and got a touchdown on their first possession, chewing much of the clock and going up 21-20. The Raiders would later add a field goal and go up 24-20. SA had the ball late in the 4th quarter with a chance to put the game away, but with CHEW THE CLOCK on, they were unable to kill the clock completely and had to punt with 1:15 left in the game. Michigan's offense led by Forcier the Great, was able to finally muster some offense and scored on a poorly guarded flag route with :13 left in the game, going up 27-24. After a decent kickoff return, SA had the ball on their 35 with :09 left in the game. The QB Sapp hit WR Waley on a streak to the Michigan 30 who was tackled with :02 left on the clock. Despite jamming on select, the time ran out and the game was over. I forgot to turn off chew the clock...not sure if that was the reason. It was very frustrating to say the least.
Man, I'm really hating Michigan these days.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Tried to advance this morning, but the servers were acting up and I had to leave for work. I'll advance when I get home today...around 5 pm est.

Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
TerpsMustDie wrote:Tried to advance this morning, but the servers were acting up and I had to leave for work. I'll advance when I get home today...around 5 pm est.
Tell me about it. I got booted from game. It wouldn't save or anything. I'll try again later. If I can't play, I'll live with the SIM.


- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
I played one yesterday in another online dynasty and it took the stats and result, but said I restarted twice, which I did not. The server gods are a bit testy lately.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
We are now advanced...we are in week 2.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Slight delay in our next advance. I'm heading to Morgantown and won't be back until Sunday. I should be back before noon...just depends on how bad I feel after Saturday. I'll advance when I get home. Accordingly, we will wait until Tuesday morning to advance again and then get back on track with a Thursday advance.

- fsupenguin
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
The Owl take down the #1 ranked Longhorns on the road with 4 rushing touchdowns and now look forward to the Gators in a couple weeks who look to have the top spot in the polls with Texas going down. Talk about a tough schedule.
Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Heck of a win Pengy!! I got them in a few weeks and don't know how in the world I am gonna pull off a win especially after what they did to me in the championship game last year. Freakin Heisman 

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
The bright side is that it makes you sharper for league games...good game Pengy. I'm looking to bounce back against Southern Miss. You heard me Texasfan... 


- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Advanced...we are now in week 3. We will advance again on Tuesday morning.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Advanced...we are now in week 4. I will advance again on Friday morning and then on Sunday morning. Next week I am heading to Florida for the week on vacation. My friend I'm visiting later in the week has a PS3, so hopefully I can advance again on Wednesday and then maybe Friday. Hopefully that won't mess anyone up too bad. I'll keep you posted.

- TerpsMustDie
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Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Advanced...we are now in Week 5. I will advance on Sunday before I leave for Florida. Hopefully I will be able to advance again on Wednesday.

Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Bentley U lost a bad game to #1 WV. Bentley would hold the Mountaineers to 127 yards of total offense while racking up 330 and lose due to bad mistakes. 4 turnovers in the redzone including a 92 yard pick 6. We really should have knocked of #1 and the loss is 100% blamed on coach cnotes stupid mistakes.
cnotes008


Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
could someone im when this league advances.. didnt know we advanced and then advanced in again.. got a sim loss..
just a little help please... this partly my fault for I am in too many leagues.. and they are not keeping to their advance timelines.. So I get confused.
just a little help please... this partly my fault for I am in too many leagues.. and they are not keeping to their advance timelines.. So I get confused.

Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Having trouble getting ahold of wasik to play user game. If you see this get ahold of me. AIM cnotes008
cnotes008


Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
it is my understanding that we will be advancing again on Wednesday morning.
Re: 1st "OFFICIAL" NDL Online Dynasty- NCAA 10 (Version 2.0)
Can anyone tell me how the Dayton Broncos are fairing in the Big 12?
