Low maximum number of contract years
Posted: Mon Aug 26, 2019 10:18 pm
I propose the maximum # of years you can sign (or extend) a player be lowered from 10 to 5
Here are the reasons I think this would be good for the league:
1) GM Turnover
Let's get this one out of the way, I would bet that maybe 50% of the GMs who sign a guy to a 10 yr deal will still be around to see the end of that deal.
2) Incentive spending
If you've ever wondered why Free Agents ask for insane amounts of money it's because there is a ton of money sitting in this league unused. If you ever look at the Finance Report you will see overall there are quite a few teams sitting on a lot of disposable income. The game uses a formula based on how much "free floating" money there is to determine a demand co-efficient to add to all players demands. Having less money sitting around will help reign in demands.
This would also mean the pool of potential Free Agents every year would be bigger = more people spending = more realistic demands.
Long story short. I, personally, would rather sign a guy to a 5y/40M deal than a 10y/30M and I feel others would agree.
3) Incentive trading
Easy correlation here. Shorter contracts = more "rental" players on their last year = more trading.
4) Un-realistic long term signings
I get it, it's a game. But for me, the idea is to simulate as close to real life as possible. No chance in hell a mid 20 something who put up 5+ WAR in his breakout season is going to agree to a 10 year deal for $15M per. ESPECIALLY paired with the overall high demands in this game. It's just not realistic and is part of the reason we have a period of "mega dynasties", then a period of awesome parity. One team just puts it all together and lines it up.
5) Balancing team's "windows"
This could have probably gone under 4 but I wanted to highlight it. I'm sure everyone knows what I mean when I say "window" - your team has usually a 2-5 year window where your specs (piss off Philly) have reached their potential and your team has a chance to win it all.
In an online league those windows can last up to a year in real-life time. That can feel like forever when rebuilding and watching other teams destroy. I feel with a 5 year max, more teams can move through their windows quicker. Essentially, rebuilding should be quicker. However, YOUR window will be more dynamic as you should have more financial flexibility, theoretically.
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This isn't pointing to any team at all. I've said this for many seasons but never put it up at Winter Meetings because I'm lazy but I think this would beneficial to the long term health of the league. The amount of parity is proportional to the amount of fun in this league......
All this is my opinion of course and I welcome counter arguments.
Here are the reasons I think this would be good for the league:
1) GM Turnover
Let's get this one out of the way, I would bet that maybe 50% of the GMs who sign a guy to a 10 yr deal will still be around to see the end of that deal.
2) Incentive spending
If you've ever wondered why Free Agents ask for insane amounts of money it's because there is a ton of money sitting in this league unused. If you ever look at the Finance Report you will see overall there are quite a few teams sitting on a lot of disposable income. The game uses a formula based on how much "free floating" money there is to determine a demand co-efficient to add to all players demands. Having less money sitting around will help reign in demands.
This would also mean the pool of potential Free Agents every year would be bigger = more people spending = more realistic demands.
Long story short. I, personally, would rather sign a guy to a 5y/40M deal than a 10y/30M and I feel others would agree.
3) Incentive trading
Easy correlation here. Shorter contracts = more "rental" players on their last year = more trading.
4) Un-realistic long term signings
I get it, it's a game. But for me, the idea is to simulate as close to real life as possible. No chance in hell a mid 20 something who put up 5+ WAR in his breakout season is going to agree to a 10 year deal for $15M per. ESPECIALLY paired with the overall high demands in this game. It's just not realistic and is part of the reason we have a period of "mega dynasties", then a period of awesome parity. One team just puts it all together and lines it up.
5) Balancing team's "windows"
This could have probably gone under 4 but I wanted to highlight it. I'm sure everyone knows what I mean when I say "window" - your team has usually a 2-5 year window where your specs (piss off Philly) have reached their potential and your team has a chance to win it all.
In an online league those windows can last up to a year in real-life time. That can feel like forever when rebuilding and watching other teams destroy. I feel with a 5 year max, more teams can move through their windows quicker. Essentially, rebuilding should be quicker. However, YOUR window will be more dynamic as you should have more financial flexibility, theoretically.
------------------------------------------------------------------------
This isn't pointing to any team at all. I've said this for many seasons but never put it up at Winter Meetings because I'm lazy but I think this would beneficial to the long term health of the league. The amount of parity is proportional to the amount of fun in this league......
All this is my opinion of course and I welcome counter arguments.