Feature improvements:
-Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
-Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.
Multiplayer issues addressed:
-Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
-Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
-Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
-Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
-Players can now enter the crouched position while sprinting with the Riot Shield equipped.
-Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
-Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
-Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
-Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
-Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
-Addressed an issue with League Teams appearing incorrectly when they view another player’s League Team in the Leaderboards.
-Resolved an issue where other player’s Combat Records appeared greyed out the first time their Playercard was selected in the Leaderboards.
-Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
-Overkill challenges will now progress if the player is using an alternate select fire mode.
-The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
-Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
-Addressed a rapid scrolling issue in the Preset Class Menu.
-Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
-Text displayed for “Enemies forfeiting…” increased on Split-Screen to make it more legible.
-Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
-Resolved an issue with signing in and out while a film in loading in Theater.
-The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
-Addressed an issue where the second player of a Split Screen match would flicker in and out of the stream.
-Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
-Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
-Fixed an issue in Offline System Link when the host leaves a lobby.
Gameplay balancing:
-Reverted global spawn influencer change from previous game update due to undesirable side effects.
2. when we're on hardpoint/headquarters and "youre" facing one way, i'll try to face the other. summation: we dont need 4 guys watching the same doorway/alley
3. please stop bringing up the lag and calling every guy that kills you a "camper" Jason.....
Most of the lag that I was mentioning last night had nothing to do with kills. It had to do w me running, throwing grenades, etc.
When I throw a grenade and it travels 2 feet as my screen skips violently, yeah....it's lag
S14: N Texas 7-1
S15: Wake 8-5
S16-21: Washington 9-4, 10-3, 8-5, 9-4, 7-6, 6-7
S22: Ohio 8-5
S23: ECU 12-2
S24-26: Kentucky 8-5, 5-7, 5-7
Career: 102-61