Strategy Points

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SuddenBlues
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Re: Strategy Points

Post by SuddenBlues »

Yea the only time i ever got a stratedgy point was when I did a screen to my rb last season and I was like omg how did that happen haha.... I hope people don't dock people for that because I don't even think people knew that you could get points from that!

What is your guys take on that?
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Dolemitesooner
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Re: Strategy Points

Post by Dolemitesooner »

Ok I am going to lay out my thoughts on this in the best way possible.

The game was developed knowing that these features would be used in the game. While some abilities in the Strategy can be abused others can not.

example.....

When I first started playing the game I was messing around with the settings going aggressive and conservative on different things. I noticed I was getting many face mask calls. There was one game with Texasfan that I remember where between the two of us we had 5 face mask calls in like 8 plays. After the game I read that if you have strip ball on aggressive then this will happen. It was something that the game designers I believe made to be used at certain key moments in the game. If you keep it on the whole time you will get face mask penalties. Every once in a blue moon you may pop a ball out.

This feature really shows risk and reward. In real life there are times when teams gamble and try and strip a ball and the guy gets a TD, and sometimes they will get the fumble.

Every single feature has risk and reward.

Last night in a game with Hoos I fumble the ball 3 times. I was not big hit or anything. I just fumbled. So the next game I turned on Conservative Big run. Give me less big plays (which I had none of after) and less fumbles and I had no fumbles.

I really don't see why there is a problem turning that on. The thing is also no one ever knows I have it on. They only see when I turn on Jump the snap and I get 3 points a play. Its all psychology. Every single time Jump the snap is on you will not get sacked, but every once in awhile it happens and people get all up in arms about the feature, because it does work. If you have it on all game you may only get your Defense to go off- sides once. There appears to be a real balance issue with Jump the snap game wise. So I understand if people want to be upset about that one.

If we have something like "play the run" that people dislike then we need to make a rule about it. Jump the snap seems to be one of those things. I personally think its ok in moderation. I was turning it on on 3rd downs trying to get some pressure. and guess what.....


Yes OMG I was trying to get an advantage on big downs. It does not always work though. I have been beat numerous times when doing that. NUMEROUS. People call zone if it beats a player. WHY? because it gives them an advantage.

Last night I was playing someone in the league that said I was cheesing because they said I used that. REALLY? CHEESING? Makes no sense to me. You know what else? this person never said a word to me about it. If they did I would probably never do it again, because I want people to have fun playing me, and I respect other people opinions.

Now back to the whole psychology thing. Because these Strategy points are new and foreign to us I think people are rejecting them. Everyone says they can't be used it causes an advantage. Well If its bad enough to dock someone points if they EVER use them then we need to look at putting rules in place for them to never be used at all.

This is supposed to be a league of mature gamers. So lets tak about it like we are mature and not be babies. We need to discuss what it Kosher and what is not Kosher, and then as a group we need to mix those opinions and come up with a league wide ruling on the issue.

I know that I won 1 game last season and I did not even get in the top 30 percentile in coaches reports. 2 people in my comments said I had too many strategy points. Wtf? I try to play a very straight game with in the league rules. I am Obviously getting destroyed every game so I am not doing anything to get that big of an advantage. Because of this I would like to see a ruling on the issue.

If people are allowed, and going to dock me points because I guess the pass or jump the snap on a third down. I will quit doing it. The leagues thoughts and my points are more important to me than winning.
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tkpeterson12
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Re: Strategy Points

Post by tkpeterson12 »

So is the consensus that if it is 3rd and long, it is acceptable to "play the pass"?
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Dolemitesooner
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Re: Strategy Points

Post by Dolemitesooner »

I don't know. Its seems to NOT be the consensus.

That's why I am SOOO confused.
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sammy33
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Re: Strategy Points

Post by sammy33 »

Frankie7512 wrote:Guess we can just hope for no gimmicks next game so we don't have to even worry about this shit!
Agreed. Have had some really fun games over the last couple of seasons without them being used on either side. I can see why some would want to use them and the argument for the other side. Not everyone is as blessed to have the user skills that Mikey has. The thing I don't really like is that some seem to be really tipped towards the reward scale as some have already stated.

If they are in next year's game, hopefully they will be toned down so this doesn't remain an issue. Hell, if the AI for blocking and defense was better, there wouldn't be a need for them anyway.
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trendon
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Re: Strategy Points

Post by trendon »

In my humble, crazed opinion, there is nothing that is wrong with simply asking your opponents how they feel. I know I've received some good feedback/clues by telling my opponents I have a tendency to go bananas. In turn, I've received very favorable reports. Then what you can do is get 11 solid reports and save the twelfth for someone you don't like.

For instance, I plan on being a good boy for the first 11 games. Then, when I play Nasty, I am going to straight-up fucking cheat. No grey area. Cheat! I may even quit mid-game.

:)

No, but seriously, just talk to your opponents.
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Re: Strategy Points

Post by Cnasty »

The play the pass and user jump snap are the most overblown features and yes if personally used against me, I will dock because its a win at all costs type of strat.

Like AJ said, I noticed a lot of people using this in "key" situations and all of a sudden all the strategy points and crap were coming out of the wood work.
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Dolemitesooner
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Re: Strategy Points

Post by Dolemitesooner »

trendon wrote:In my humble, crazed opinion, there is nothing that is wrong with simply asking your opponents how they feel. I know I've received some good feedback/clues by telling my opponents I have a tendency to go bananas. In turn, I've received very favorable reports. Then what you can do is get 11 solid reports and save the twelfth for someone you don't like.

For instance, I plan on being a good boy for the first 11 games. Then, when I play Nasty, I am going to straight-up fucking cheat. No grey area. Cheat! I may even quit mid-game.

:)

No, but seriously, just talk to your opponents.
Fuck Nasty. VIVA lA TRENDON.


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Re: Strategy Points

Post by Cnasty »

trendon wrote:For instance, I plan on being a good boy for the first 11 games. Then, when I play Nasty, I am going to straight-up fucking cheat. No grey area. Cheat! I may even quit mid-game.

:)
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trendon
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Re: Strategy Points

Post by trendon »

Cnasty wrote:The play the pass and user jump snap are the most overblown features and yes if personally used against me, I will dock because its a win at all costs type of strat.

Like AJ said, I noticed a lot of people using this in "key" situations and all of a sudden all the strategy points and crap were coming out of the wood work.
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Dcane7
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Re: Strategy Points

Post by Dcane7 »

shel311 wrote:
Dcane7 wrote:
shel311 wrote:I used to use a little play the pass on 3rd downs, but have since completely stopped using it.

The only thing i use now that still gives strategy points is the Key WR feature, and I don't see anything wrong because there really is a risk/reward with that.
I don't know anything about key the WR lol but there is a risk/reward with any of the features:

Jump snap: get in the backfield quicker or be offsides
go for the pick: intercept the pass or get burnt
big hit: cause a fumble/hurt a player/break up the pass or miss a tackle

just three examples and to be honest I have seen from those that have used it more reward then risk i.e. an advantage
I see what you're saying, but I guess the difference is all 3 of those things magically make players "better" than there attributes by jumping a snap, picking off passes, and big hits. Player ratings are player ratings and they should stay the same.

Something like Key WR that's just a positioning thing where you tell a guy in zone to key on a WR, a simple coverage. I think it is very different than the other examples.

No i wasn't saying you were wrong or anything shell just stating that for like those examples it's like a winter wonderland for more people then it is hell on earth. lol I did say that I wasn't educated on to what the Key the WR was and how it worked but I don't wanna know that way I have ability to deny an accusations lol.
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buckeye76
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Re: Strategy Points

Post by buckeye76 »

I dont use them havent since my cup game in the first season of the this game. Some of the more enjoyable games that ive played the past two seasons are the ones where both coaches dont use them. Personally, i would love to see them gone, but i know im in the minority here. With that said, I ve played many that do use them and long as there moderation i have no room to complain, but you wont see me using them to gain an advantage....
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Re: Strategy Points

Post by cdub21 »

to tag onto what dole said, sure guessing pass gives your team a "boost" but isn't that what you do when you call your plays? try and gain an advantage on the other team? i dont use it im just saying that logic doesnt make sense to me.
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Re: Strategy Points

Post by Cnasty »

Like I said previously, you have to SERIOUSLY abuse something for me not to give you a 5.

I may make an exception to rule when the Pokes travel to Buffalo, but we will see. :)
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Dolemitesooner
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Re: Strategy Points

Post by Dolemitesooner »

Cnasty wrote:The play the pass and user jump snap are the most overblown features and yes if personally used against me, I will dock because its a win at all costs type of strat.

Like AJ said, I noticed a lot of people using this in "key" situations and all of a sudden all the strategy points and crap were coming out of the wood work.
Well lets ban the features then.

If the owner and a commish dislike them. Lets ban them.


Right?
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Re: Strategy Points

Post by Dcane7 »

trendon wrote:
Cnasty wrote:The play the pass and user jump snap are the most overblown features and yes if personally used against me, I will dock because its a win at all costs type of strat.

Like AJ said, I noticed a lot of people using this in "key" situations and all of a sudden all the strategy points and crap were coming out of the wood work.
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Re: Strategy Points

Post by Dcane7 »

cdub21 wrote:to tag onto what dole said, sure guessing pass gives your team a "boost" but isn't that what you do when you call your plays? try and gain an advantage on the other team? i dont use it im just saying that logic doesnt make sense to me.

did you really just say that??????
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Re: Strategy Points

Post by trendon »

Dolemitesooner wrote:
Cnasty wrote:The play the pass and user jump snap are the most overblown features and yes if personally used against me, I will dock because its a win at all costs type of strat.

Like AJ said, I noticed a lot of people using this in "key" situations and all of a sudden all the strategy points and crap were coming out of the wood work.
Well lets ban the features then.

If the owner and a commish dislike them. Lets ban them.


Right?
Could someone shut this guy up please?!
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Dolemitesooner
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Re: Strategy Points

Post by Dolemitesooner »

cdub21 wrote:to tag onto what dole said, sure guessing pass gives your team a "boost" but isn't that what you do when you call your plays? try and gain an advantage on the other team? i dont use it im just saying that logic doesnt make sense to me.
Yeah I mean. If I am a coach and I tell my team sell out on the pass. They are passing. That gives me an advantage, but thats a good thing right. If you run I am going to get hurt.

Test it in game. If its 3rd 8 and I guess pass, and you run you will get a big gain a large chunk of the time.
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Re: Strategy Points

Post by cdub21 »

Dcane7 wrote:
cdub21 wrote:to tag onto what dole said, sure guessing pass gives your team a "boost" but isn't that what you do when you call your plays? try and gain an advantage on the other team? i dont use it im just saying that logic doesnt make sense to me.

did you really just say that??????
what your not going to call a play that you think is going to stop the other team? put your players in a better position than the other team?
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