Doesn't look like it right now, however, you can dual boot a Mac pretty easily.shel311 wrote:This doesn't work on a Mac, does it?
Football Sim
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Re: Football Sim
PSN: The_Niddler
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Re: Football Sim
I need another hobby soon, otherwise I'll start looking into hard drugs
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Re: Football Sim
The_Niddler wrote:Doesn't look like it right now, however, you normal people not named Shel can dual boot a Mac pretty easily.shel311 wrote:This doesn't work on a Mac, does it?




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Re: Football Sim
I would be in if it works on a MAC, lemme know if that's changed.
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Re: Football Sim
packsyd2284 wrote:I would be in if it works on a MAC, lemme know if that's changed.
From what I am seeing, it is PC only at this point.
But again, it is pretty simple to dual boot a Mac using Boot Camp.
You need a copy of windows on a disk or on a flash drive and start up boot camp and it walks you through it pretty easily.
And you need like 10 GB free of Hard drive space to allocate for the Windows install.
I would try to have like 20 or so, so you have room to install the game and play it without issues.
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Re: Football Sim
In if I can install it on my laptop or my son's laptop. Depends on work with mine, and depends on if my son's laptop screen is able to get fixed.


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Re: Football Sim
Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
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Re: Football Sim
OOTP lives on!ReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
Re: Football Sim
report backReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.

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Re: Football Sim
ajalves wrote:report backReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
Was just thinking the same thing, he is the perfect man for the job!
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Re: Football Sim
So nice of Reign to volunteer!
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Re: Football Sim
Dubs on Tottenham, save them for me!!!!ReignOnU wrote:I'm on that right after this FIFA league is ready to go.
Re: Football Sim
Somehow, does this lead to the Cincinnati Titans of the NDL Football League winning our first 5 Super Bowls?The_Niddler wrote:ajalves wrote:report backReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.
Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
Was just thinking the same thing, he is the perfect man for the job!
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Re: Football Sim
Based on the lack of time investment that others seem to want to put into figuring out the specifics... it probably would.
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Re: Football Sim
Can we really not do it on a MAC though? Thats all I own.ReignOnU wrote:Based on the lack of time investment that others seem to want to put into figuring out the specifics... it probably would.


Re: Football Sim
if Pats in I'm out. Good luck with the project boys